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Surface Mistakes

Last weekend, while on vacation, I saw this Surface (or Surface-like) table at the hotel’s concierge desk. The idea of making local information easily accessible to guests is, of course, a great idea. And the dual-interaction possibilities, so that both guest and concierge can work together to explore options, are empowering. But it’s the realities […]

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genes@CO-OP

I had lunch today at genes@CO-OP, the cafe at Barneys New York‘s Madison Avenue store. It’s a remarkably restrained, and so quite pleasant, interactive dining experience  designed by 2×4. It’s simple enough… a long double-sided table, and at each seat, a touchable monitor under the glass surface. You can choose what you want to eat, […]

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Two Tabletops

The tangibility of tabletop/object interfaces can make them much more approachable and informal than screen-based applications. That, plus you’re focused on the experience — not distracted by all the other apps or toolbars fighting for your attention. So it was cool to discover these two recent explorations. The first, Augmented Shadow, is by Joon Moon, […]

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Novelty Dining in London

Last year I was in London with some friends and we ended up having dinner at Inamo in SoHo. They’ve developed an interactive ordering system that uses your entire table as a display, using ceiling-mounted projectors The basic dilemma with these sorts of restaurants is that the novelty, whatever it may be, is what attracts […]